Piston.my

VR

Design is an art form that goes back centuries, and it has been used for all kinds of things in our lives. In the auto industry, it is an important element at the start of a new model project where the first ideas are given form and then explored to become the shape of the vehicle. Designers have traditionally commenced the initial creative phase by creating pencil sketches on paper, reflecting a certain kind of vehicle.

Many initial sketches will be prepared and then evaluated and eventually, one or two promising ones will be identified. These will then be developed as scale models from clay, a process that can take anywhere between 4 weeks and 2 months. Afterwards, the scale model would then be scanned and milled in a full-size. However, this approach is not without its drawbacks as some lines might be altered in the process.

Developing a new model still begins with sketches and then a clay model (below) is also built to provide a 3-dimensional view of the whole design.

As in other car companies, Hyundai’s designers were required to work together with clay modellers to refine the final design of an upcoming model. However, lines and surfaces had to be marked out using tape. On top of this, the company’s engineers were unable to work simultaneously with the designers, as they could only receive data after scanning the model with a photogrammetry system. Both of these factors made the process very time-consuming and cost-intensive.

In recent years, the design approach at Hyundai has undergone something of a revolution. While sketching remains fundamental for the designers, they can also draw upon a range of advanced tools such as virtual reality (VR) and 3D gravity sketching. These tools create a streamlined digital process which speeds up vehicle development by stepping away from a traditional design approach.

The VR revolution
Today, Hyundai no longer produces scale clay models; instead, it utilizes technologically advanced tools that are more intuitive, such as 3D digital design software. These enable the company’s engineers to mill full-scale models using 3D data, which significantly speeds up the design process.

The software enables the designers to work in collaboration across multi-user and multi-location environments. They can create models and immersive environments in VR that look extremely close to the real thing. The difference between modern design and the traditional approach is stark, and can be compared to the revolution cars undertook before and after ABS appeared, as an example.

VR technology also opens up a host of new opportunities for the designers. For example, the gravity sketching tool enables designers to create more human-centric vehicle designs by working in 3D from the start. Designers swap their paper and pencils for a headset and controllers to become immersed in VR, imitating gestural interactions through motion tracking. By working in 3D, they can experiment with different proportions and build variations based on their ideas. Meanwhile, a 360-degree view of the vehicle allows them to sketch from any angle – in contrast to the traditional 2D process.

3D gravity sketching also enhances the collaboration between the exterior and interior designers. Through this technology, the two teams are able to work together simultaneously. While the exterior design team refines the digital model, the interior designers can work in parallel by virtually stepping inside the car to develop features or make quick adjustments.

Another advantage of this technology is the ability to test unlimited colour options and material applications, including fabrics and leather, ambient lighting and other types of materials. As well as saving time, this also reduces shipping and travelling costs. In addition, this approach is much more sustainable as significantly less waste is produced, resulting in a significant reduction of CO2 emissions.

The VR design evaluation system
Hyundai’s design journey in multi-user wireless VR spaces started in 2017. By 2019, Hyundai and Kia (which is part of the Hyundai Motor Group) had established an ambitious new VR design evaluation system which has now been fully implemented. The system demonstrates a heightened focus on enhancing vehicle development processes through the implementation of VR technology. It simulates many aspects relating to a model under development, including interior and exterior design elements, as well as lighting, colours and materials.

Interior designers can ‘enter’ and look around the cabin with VR equipment, getting a better ‘feel’ of the environment.

The advanced tools are used at the company’s R&D facilities in Korea, Germany and the USA, as well as design centres in Europe, India, China and Japan. They allow the designers to review a multitude of design concepts earlier in the developmental process, and in ways that were previously physically impossible. VR headsets allow team members from the Design and Engineering departments to enter into a virtual conference in real-time and simultaneously undertake vehicle design quality assessments and development verification processes, no matter where they are in the world.

Getting around the lockdowns
These changes were already underway before COVID-19 emerged and sent the world into lockdown in early 2020. According to Simon Loasby, Hyundai’s Head of Styling, the pandemic served as a catalyst for the carmaker’s global design workforce, accelerating the transition to digitalisation and agile working.

“When our studios across the world were keeping all the designers home, we were fortunate that we were already operating a very well-oiled machine in terms of remote virtual connection, where we could all connect across 3 different continents and 5 different locations into a virtual working space and walk around the cars,” he recalled.

This partly enabled the completion of the SEVEN concept car project (shown above) in time for the 2021 AutoMobility LA event. It is the first fully-digitally designed model of the group and benefited from this virtual process. “When we completed the digital design sign-off of the car, Luc Donckerwolke (Executive Vice President for Design and Chief Creative Officer of Hyundai Motor Group), SangYup Lee (Senior Vice President at HMC and Head of Hyundai Global Design Center) and I were all in completely different locations, while our European team were in the discussion, too. We were in the same virtual location looking at the model, and did a complete virtual sign-off of the whole car: both exterior and interior. Remarkably, I hadn’t seen the physical model at that point, which must be a world-first for a lead automotive designer!” said Loasby.

Loasby’s ‘James Bond suitcase’
To enable Loasby to connect from anywhere, he has a specially built portable device which he refers to as his ‘James Bond suitcase’. Shaped inconspicuously like a travel bag, it is equipped with a laptop, VR goggles, cables and handsets. He is able to take it anywhere and participate in virtual design reviews with colleagues from all around the world.

“I’m very fond the carry-on bag I call my ‘James Bond suitcase’, because it ensures I can connect to our virtual conferencing space and conduct design reviews from anywhere, at any time,” he revealed. “In fact, one of the craziest design reviews I did was at Incheon Airport [in Korea]. I was about to fly somewhere but I needed to check in on the progress of a development quickly. So I took the gear out, plugged it in and set up my virtual studio next to a Starbucks and conducted a review from the departure terminal!”

Technology with a sustainable future
VR technology is continuing to evolve and in the future, it will offer much higher levels of detail and operate at far quicker speeds. It is therefore set to play an increasingly prominent role for Hyundai’s designers and engineers. In addition, advances in AR and mixed reality will enable the company’s colleagues to interact with one another even more immersively.

However, one fundamental benefit that should not be overlooked is its positive environmental impact. A digital design process produces a much lower carbon footprint, as far fewer clay, paper and waste materials are used in the process. For the development of SEVEN concept, Hyundai produced just one clay model for verification at the end, rather than a multitude of scale clay models. By meeting in a virtual conference space, Hyundai’s designers are no longer required to frequently travel around the globe, expending thousands of air miles in the process.

Since the introduction of a radio in the car about 100 years ago, in-car entertainment or ICE has been evolving as new technologies were developed and then miniaturised and ruggedised for use in cars. Tape-players and CD-players allowed motorists to bring their own favourite music with them, and then with connectivity to portable devices, the capability expanded.

And then came digital displays that meant movies could also be viewed, and before long, being able to connect to the internet meant that a whole new world of entertainment became available inside the car. Whatever you can enjoy in your home can now also be enjoyed while travelling.

Moving into virtual reality
The next step in ICE is virtual-reality (VR) entertainment and Audi is the first carmaker in the world to enable passengers to immerse themselves in games, films and interactive content using holoride. They will enjoy this by using VR glasses which will make a car ride a multimodal gaming event.

Audi holoride VR in-car entertainment

The immersive experiences
The holoride technology adapts virtual content to the car’s driving movements in real-time. For example, if the car is taking a right turn, the spaceship in the imaginary world will also fly to the right. If the car accelerates, the spaceship speeds up too. Initiated by Audi, development of this innovative VR or XR (extended reality) technology is being advanced and commercialized for different manufacturers by the tech entertainment start-up.

Audi holoride VR in-car entertainment

With this approach, the 4-year old German start-up has established a completely new media category that they call ‘Elastic Content’ – content that adapts to driving movements, journey time and driving route. The result is immersive experiences with a previously unknown level of quality.

Holoride-capable Audi models
The models that will be holoride-capable with the third-generation modular infotainment toolkit (MIB 3) and the latest software cluster will be the A4, A5, A6, A7, A8, Audi Q5, Q7, Q8, e-tron and e-tron GT quattro. They will initially be available for the European and North American markets as well as Japan and China.

Audi holoride VR in-car entertainment

holoride was first presented at CES 2019 (the Consumer Electronics Show in Las Vegas), in cooperation with Disney Games and Interactive Experiences. It implemented a VR game experience from the Marvel Universe for cars. In addition to other activities and showcases, during a roadshow through California from Los Angeles to San Francisco in 2021, holoride visited other production and game studios to demonstrate the technology’s possibilities to potential partners.

In the future, the progressive automation of travel by car will not only make new forms of entertainment possible while driving but will also open up increased opportunities to learn and work on the road. When drivers also no longer have to concentrate on driving in the future, they can turn their attention to other things – work, reading, watching films, or gaming. The motion-synchronized voyage through virtual worlds with holoride also reduces the common phenomenon of motion sickness often experienced by passengers reading a book or enjoying audio-visual media on electronic devices such as tablets.

Audi holoride VR in-car entertainment

For users, the interior will become their personal free space, and for designers, it will become the new design centre. After all, the design process begins with the question: who will be sitting in a new model and what will people want to do there? In the future, designers will no longer design cars from the outside in, but from the inside out – and therefore customers will literally become the centre of attention.

VR technology enhances vehicle development processes for Hyundai and Kia

BHPetrol RON95 Euro4M

What would the ultimate driving simulator be like? For gamers, it would be a set-up with a seat that moves and a steering wheel with haptic feedback that gives the same feel as driving a car, bumps and all. And of course, and a crystal-clear virtual reality headset with all the ambient sounds to provide total immersion.

For the engineers at Volvo Cars, the ultimate simulator is simply one where it is hard to tell reality from simulation. They have developed a ground-breaking mixed-reality simulator that is at the next level, used to take new strides in safety and autonomous driving technology.

Volvo Cars

Driving on real roads
Using cutting-edge technology from the leading real-time 3D development platform Unity and Finnish virtual and mixed reality experts Varjo, the simulator involves driving a real car on real roads. It combines life-like, high definition 3D graphics, an augmented reality headset, and a full-body Teslasuit that provides haptic feedback from a virtual world, while also monitoring bodily reactions.

This combination of software and hardware allows the engineers and researchers to endlessly simulate traffic scenarios on a real test track road while using a real car, all in total safety. They can gain important insights on the interaction between people and the car for development of new safety, driver assistance and autonomous driving features.

Volvo Cars

Volvo Cars

Testers can be exposed to imagined active safety and driver assistance features, upcoming autonomous drive user interfaces, future car models and many other scenarios. It can be used on real test track roads or in the test lab, and every scenario is fully customizable. The possibilities are literally endless and importantly, safe.

Driving with a mixed reality headset
Last year, together with Varjo, Volvo Cars became the first carmaker to make it possible to drive a real car while wearing a mixed reality headset. Now that collaboration has been expanded to include Unity and full-body haptic suit maker Teslasuit.

According to Casper Wickman, senior leader of User Experience at Volvo’s Open Innovation, this enables Volvo Cars to study authentic human reactions in a safe environment and at a fraction of the cost of a real test.

“Working together with great companies like Varjo, Unity and Teslasuit has allowed us to test so many scenarios that look and feel totally real, without having to physically build anything,” said Wickman. “It lets us test drive actual cars in through traffic scenarios that look and feel real, but can be adjusted at the touch of a button.”

Volvo Cars

Testing safely
When developing safety systems for cars, like collision-avoiding technologies, testing is crucial. But testing these systems in reality can be dangerous, time-consuming and expensive. Virtual and mixed reality simulations, however, allow for perfectly safe testing in authentic environments, without having to build any physical prototypes or set up complex scenarios.

“By using this cutting-edge technology, we are exploring and leading the development for creating safe cars in the future. It’s great to play a part in that,” said Wickman.

When Volvo drove a car off a building for a crash test (w/VIDEO)

COVID-19

Social distance

Hyundai Motor Company and Kia Motors Corporation have debuted a new virtual reality (VR) design evaluation system at the brands’ global design headquarters. The new system, introduced to the Namyang Research and Development Centre in South Korea, demonstrates a heightened focus on enhancing vehicle development processes through the implementation of VR technology.

The technology uses several development applications, enabling teams of designers and engineers to carry out vehicle design quality assessments and development verification processes. It is part of the 15 billion won (about RM53 million) investment in the Namyang Research and Development Centre announced by Hyundai and Kia in March 2019.

VR

Faster development times, reduced costs
Through the complete implementation of the virtual development processes throughout R&D and pre-production stages, Hyundai and Kia anticipate a 20% reduction in vehicle development times and a 15% reduction in annual development costs. In addition, these new virtual technologies are expected to increase profitability and trigger a cycle of continuously increasing R&D investment for Hyundai and Kia.

“The virtual development process is a necessary step for responding quickly and reacting with agility to the needs of customers and paradigm shifts within the automotive industry,” said Albert Biermann, Head of Research and Development Division for Hyundai Motor Group. “Through reinforced virtual processes, we will enhance quality and profitability, ultimately increasing investment in R&D to secure competitiveness in future mobility.”

20 simultaneous users
VR headsets allow the brands’ vehicle designers and engineers to virtually enter developmental simulations, with 36 motion tracking sensors detecting and tracking the locations and movement of all users, enabling each to participate accurately in real time. The new VR design evaluation system can currently support up to 20 simultaneous users, enabling greater cross-team collaboration than ever before.

As a result, the new cutting-edge facility allows the designers to more efficiently review a multitude of design concepts earlier in the developmental process and in ways that were previously physically impossible. The system simulates interior and exterior design elements, lighting, colours and materials, and even virtual environments.

VR

Testing individual components
VR also enables development teams to simulate operations of individual vehicle components, such as doors, bootlids, bonnets, and windshield wipers. Furthermore, the system enables testing of vehicle ergonomics and aerodynamics more efficiently.

Hyundai HDC-6 NEPTUNE Concept
Hyundai HDC-6 NEPTUNE Concept

Hyundai first used this system during the design assessment stages of the HDC-6 NEPTUNE Concept Class 8 heavy-duty truck that was revealed in October. Kia also plans to expand the design assessment capabilities of the facility for developmental use on future models.

Additionally, plans to establish remote VR design assessment capabilities will enable real-time virtual collaboration between each brand’s design centres in Europe, America, China and India, along with an enhanced virtual development process through the implementation of AR (Augmented Reality), among other technology. There are also plans to introduce VR technologies in production and assembly lines to create more ergonomic, efficient and safe working environments.

Kia’s Futuron concept is inspired by UFOs and flying saucers! (w/VIDEO)

PISTON.MY

BHPetrol

In the not-too-distant future when cars start to operate without humans managing, the environment in the cabin will surely change. On long journeys, there may be a need for more infotainment to pass the time. To demonstrate how we might be using media in our vehicles in the future, Porsche, start-up Holoride and media company Discovery have proposed a new VR (Virtual Reality) solution for use in vehicles.

The aim of the collaboration between Porsche and Holoride is to give vehicle passengers the opportunity of immersing themselves in virtual worlds. Development plans include entertainment, edutainment, as well as solutions for productivity and relaxation in the vehicle.

Maximum immersion for passengers
For this purpose, Holoride software links a VR headset with sensors and the vehicle so that content can be adapted to the car’s driving movements in real time. For instance, if the car is being driven around a corner, the ‘vehicle’ that the passenger is virtually travelling in will also change direction. Consequently, users experience maximum immersion into a fictitious world to significantly reduce the symptoms of travel sickness. This also applies to watching 2D content.

VR Experience

Passengers can choose from various 2D or 3D experiences ranging from documentaries and, for now, an underwater adventure through to a journey in time. The newly presented VR experience transports users in a drone moving through a futuristic city.

In future, the system could also evaluate navigation data in order to adapt the length of a VR experience to the calculated duration of the journey. Holoride software makes it possible to offer elastic content which is a new form of media especially designed for use in vehicles. Such content will adapt to not only to motion and context but also projected driving time so that the presentation ends when the destination is reached.

“Our joint projects with Holoride and Porsche Digital have demonstrated what the technology is capable of. In future, we also envisage Porsche-specific solutions, for instance for the race track,” added Anja Mertens, Project Manager for Smart Mobility at Porsche AG.

VR Experience

VR experience to be commercialised by 2021
Holoride is pursuing an open platform approach so automotive manufacturers and content producers can readily use the technology. “Now that we have teamed up with Discovery, we can demonstrate for the first time how users can also experience 2D content such as films in the virtual 3D world. We call this an ambi-environment,” explained Nils Wollny, CEO of Holoride.

As part of the Startup Autobahn innovation platform, the young company had shown that the Holoride software works seamlessly with manufacturer vehicle data for motion-synchronised, real-time generation of virtual reality (VR) and cross-reality (XR) content. The cooperation with Discovery underlines Holoride’s approach to also bring edutainment content to the vehicle in addition to gaming and entertainment. Holoride aims to bring this new form of entertainment using commercially available VR headsets for passengers in the rear seats of production cars to market by 2021.

Having Discovery, already well known for its documentaries, as a partner for 2D content means benefiting from their expertise in the area of real-life entertainment as the company supplies topically matching documentary material for the in-car VR experience.

PISTON.MY

The new Jaguar Design Studio at the company’s redeveloped Design and Engineering Centre in the UK lay claim to being the most technologically advanced design studio in the world. Built around a ‘Heart Space’, it puts people at the centre of the design journey, supporting a seamless workflow between creative and engineering teams.

How Jaguar achieves its design leadership has always been a closely guarded secret with work happening behind closed doors. But with Jaguar Design moving into this new purpose-built studio, a unique insight has been into the entire process of creating new models.

Jaguar Design

Across 6 stages of the design journey, the Exterior and Interior teams collaborate throughout a well-defined process that can move from inspirational first sketch to finished car in around 4 years. From start to finish, each project is overseen by a programme management team that ensures integration with all business functions at each of the 6 stages: Sketching – Clay Sculpting – Digitalisation – Colour and Materials – Design Technical – Model Manufacture.

Jaguar Design

Sketching done typically 4 years before reveal
Jaguar designers never stop sketching. Pen, pencil or tablet, the studio team is constantly generating new interior and exterior ideas for future products. Hundreds of sketches are produced each day. The design process for a future Jaguar starts with an internal competition. Designers – from across the studio – are tasked with producing their best sketches and creative ideas before entries are gradually whittled down through shortlist reviews.

Jaguar Design

On each project, up to 8 exterior key sketches will be taken through to the next stage, each demonstrating a different theme and approach to convey their own unique blend of Jaguar creativity and innovation. Computer-Aided Surfacing (CAS) specialists then create a digital version of the initial renders. This data is then used to accurately mill the clay models.

In the new Jaguar Design Studio, the teams can go from a sketch to a full-size clay model in only 2 weeks. Moving quickly into a physical 3-dimensional model is very important, because Jaguar Design has always had proportion and sculpture at its heart.

The designers who sketch the ‘winning’ initial ideas stay with the project from the first sketch to the production car, ensuring the creative spark behind the original vision is maintained and refined throughout the process.

During the sketching stage, one design is selected as the ‘vision’ which is used by the design and engineering teams to outline the feasibility of the proposal, its planned dimensions, aerodynamic requirements and any regulatory conditions. These constraints are then fed back to the other design disciplines to help progress the ‘vision’.

Clay sculpting
Clay sculpting is the lifeblood of the design studio with the sketches and engineering data turned into physical assets at this stage. An expert team of 46 sculptors, ranging from long-term employees to new talent coming through apprenticeships, add the human touch – quite literally – to bring the sketches to life.

Jaguar Design

The 6 to 8 projects that have been brought forward from the sketching phase, including the ‘vision’ proposal, have clay models created. Each of the designers is given half of a full-size exterior and is paired up with a clay team to bring their vision to reality. One sculptor will focus on the front, two on the side and another on the rear, though all sculptors are capable of working on any aspect of an exterior design. Following review, three different themes will be continued into a full clay with one final design signed off for further refinements to be made. Alongside the exterior models, individual parts like seats and steering wheels, and even full-size interiors, are also sculpted from clay.

Each full-scale clay model comprises an aluminium chassis, foam core and, finally, up to 90 mm of clay. The only part that is ‘real’ at this stage are the wheels. The clay is milled by machine using data from the CAS team before being ‘slicked’ and refined by the clay sculptors – this process can take as little as 2 weeks. Using carbonfibre and sprung steel splines, the tools used to precisely shape the clay, the team handcraft each clay to perfect their designs.

Jaguar Design

As designs are perfected, the clay models can be wrapped and painted to bring them to life. Jaguar Design utilises Virtual Reality to stitch a real-life 3D clay interior model into a digital world so designers and ergonomics experts can experience the look and feel simultaneously. On both exterior and interior clays, 3D rapid printed parts can be produced to help bring some of the beautiful details to life quickly and at an early stage.

Digitalisation throughout the design process
Digitalisation plays a pivotal role in Jaguar Design, and is integrated to every stage of the process from sketching through to launch animations. From the early conceptual stage, the Computer-Aided Surfacing (CAS) team convert the design sketches into digital 3D models, gradually evolving the designs as engineering and packaging data is released by the Design Technical team. This data is then used to create the clay models with real world refinements then scanned back into the CAS team for further mathematical adjustments. The CAS team then exports the surface data ready for the model to go into production.

Jaguar Design

The Jaguar Design Studio also has an in-house Design Visualisation and Animation (DVA) team, made up of experts from the world of television, film, advertising and gaming. These specialists work closely with designers and data teams to animate the 3D models into immersive films that help bring the design concepts to life in real-world environments.

Colour and materials
The car design process extends beyond exterior and interior appearance, with tactility of materials vital to Jaguar Design. Sitting between the Interior and Exterior studio is the Colour and Materials team – a position that reflects its significance to both disciplines. Its role is focused on developing innovative new interior and exterior materials and finishes and is made up of experts from the world of automotive, fashion, jewellery and product design.

The team is involved throughout the design process – from sketching all the way to engineering –and continuously works to innovate and bring new, exciting and relevant design solutions into future vehicles. They touch every customer-facing surface to deliver a true Jaguar user experience.

Jaguar Design

At the heart of its work sits Jaguar’s interpretation of ‘Britishness’ – an overwhelmingly positive and differentiating brand attribute –  with the Colour and Materials team constantly evolving how this is woven into new vehicles. Individual members of the team hail from countries such as Sweden, Latvia, France and Italy, helping Jaguar to communicate what contemporary ‘Britishness’ means to customers across the world. ‘Britishness’ is a dynamic concept and Jaguar Design embraces the innovative elegance and merging of past and future crafts and technologies to give its vehicles their unique character.

Design technical
Design Technical looks at creative ways to deliver the team’s vision by developing design-enabling technologies and solutions from the very beginning of the process. This group of creative engineers sits at the centre of the design function to support the entire studio – helping to make even the most ambitious design a production reality.

BHPetrol

The Advanced Design Technical (ADT) team work on whole vehicle layouts and architecture planning and form a key part of any project from the very outset. Their job is to make sure the designs are feasible, identifying physical and legislative challenges and finding creative solutions to them with the aim of making the transition from sketchpad to production a smooth one.

With the entire design function under one roof, within the same facility as the wider engineering team, the new studio is making the development process more fluid and organic at every step.

Model manufacture
Jaguar Design doesn’t just rely on clay sculpting to develop its vehicles; other full-scale models are created by the studio throughout the process. These interior and exterior models are used to evaluate size and proportion and are developed from initial concept sketches in the first six to 12 months.

Jaguar Design Studio

The final model is the incredibly detailed Customer Design Reference Model – a full inside/outside driveable (low-speed) model created ahead of launch to showcase the vehicle before a full production version is available. It is built on a bespoke chassis with a body structure made up of a mix of carbon fibre and glass fibre, with fully functioning lamps, one-off machined aluminium wheels, and a fully trimmed interior complete with functioning displays.

Jaguar Design Studio

“Jaguar has a unique heritage as a design-led brand and this will always to be a central pillar of our DNA. The new facility brings the entire design team together in one hugely creative space. We truly believe that inspiration comes from interaction and collaboration. Our studio is fitted with the latest technologies but, just as important, is the diversity of human expertise and our passion for Jaguar which helps us design the extraordinary,” said Julian Thomson, Jaguar’s Design Director.

Click here for other news and articles about Jaguar in PISTON.MY

PISTON.MY

Archive

Follow us on Facebook

Follow us on YouTube