Piston.my

sim racing

In 2020, as the COVID-19 pandemic kept people in their homes and racing activities came to a standstill, Lamborghini started a one-make championship online. Not surprisingly, the event known as ‘The Real Race’ was a success as driving enthusiasts took to racing virtually. More than 2,500 drivers from 109 countries participated in the first edition of the Lamborghini eSports championship.

Huracan GT3 EVO for all participants
The immersive competition had the Huracan GT3 EVO for use by all participants. Each car had  exclusive race livery created by Centro Stile, Lamborghini’s in-house design department. Participants could customize the looks in 12 different versions, with each car displaying the trademark logos of long-standing Lamborghini Squadra Corse partners – Pertamina, Pirelli and Roger Dubuis.

The competition returned in 2021 with 10 races and a new and upgraded regional format. The new format had a more global approach as racers competed both in traditional Grand Prix and in three Endurance races to earn points within their regional tournaments in Europe, America and Asia. As in 2020, they all drove a Huracan GT3 EVO in Assetto Corsa Competizione, the advanced racing simulation game.

Assetto Corsa Competizione was developed alongside car manufacturers and provides a dynamic platform for Lamborghini’s latest racing series. It has photorealistic weather conditions and graphics, night races, motion capture animations, reaching a new standard in terms of driving realism and immersion. The game is also used by official Lamborghini Squadra Corse test and race drivers in their real-world preparations.

The winners of the 6-month long championship enjoyed a track experience with the Lamborghini Squadra Corse and a VIP experience at Lamborghini Headquarters. Additionally, the top-ranked  player of each regional series would be invited to become a Lamborghini Official Sim driver.

Creation of a ‘factory team’
Lamborghini decided to create its own official team – a ‘factory team’, just as in real life competition – to build on the valuable experience gained with The Real Race. The eSports Team represents a further opportunity to expand the brand’s presence in a sector that is constantly developing, highly competitive, and also strengthen its commitment to the eSports scene.

The three sim drivers chosen to represent the brand in the major international eSports competitions are Jordan Sherratt, Gianfranco Giglioli and Giorgio Simonini. Sherratt (South African, 23) and Giglioli (Italian-Venezuelan, 24) will compete together in the GT World Challenge Esports Sprint Series Europe, and Simonini (Italian, 22) will join the pair to form the crew for the 2022 Intercontinental GT Challenge Esports Endurance Championship.

The Sprint calendar consists of 5 races and started last weekend with the Misano race. The last round is set for August 3, with the grand finale scheduled in the virtual version of the Autodromo Nazionale di Monza.

Lamborghini eSports

The Intercontinental GT Challenge Esports series starts next weekend (April 16) with the 12 Hours of Bathurst, the famous Australian endurance race. Here too, there are 5 rounds on the calendar, with the competition concluding on August 27 with the 9 Hours of Kyalami at the famous circuit in South Africa.

Support from Squadra Corse
The three sim racers have been training hard, sharing important information on driving and set-up. They will be supported during the season by the Squadra Corse staff who are dedicating a team principal, driver coach and engineers to offer their expertise in the development and analysis of telemetry data, from the track to the virtual simulation.

“Sim racing is an important platform in today’s motorsport scene. Videogames were born to allow those who didn’t have opportunities for real-life racing to be like the professional drivers. Now, after several decades of development in the industry, sim racing is getting closer and closer to its real-life counterpart. Moreover, sim racing is an additional tool for us to develop some of the fundamental aspects of real racing, such as car set-ups and software applications that will play an important role in the future of our brand,” said Automobili Lamborghini’s Head of Motorsport, Giorgio Sanna.

The expanding universe of eSports

The Vision Gran Turismo (Vision GT) project began 9 years ago when Polyphony Digital, the Japanese videogame developer famous for its Gran Turismo series, invited carmakers to design cars with no limits on technical specifications. The designers jumped at the opportunity and created some amazing cars which were close to fantasies and very futuristic. These cars were incorporated in the virtual world of Gran Turismo 6, which later became Gran Turismo Sport.

Since 2013, many carmakers have provided their designs and gamers around the world have chosen their favourite models to use in races. Jaguar has been among the participating companies, with two cars submitted – the original Jaguar Vision Gran Turismo Coupe and the extreme Vision Gran Turismo SV endurance racer.

Third Vision GT model
The British carmaker has now added its third all-electric virtual gaming sportscar – the Vision Gran Turismo Roadster. This is an all-electric single-seater which combines the race-proven powertrain from the Coupe with a taut, sculpted form inspired by the iconic, timeless Jaguar D-type.

The flowing surfaces, dramatic lines and perfect proportions of the first two Jaguar Gran Turismo Vision cars are instantly recognisable but, in place of a deployable canopy, the Roadster has a swept-back aero screen directly in front of the driver.

Behind, there’s a modern interpretation of the fin synonymous of the 3-time Le Mans-winning D-type, aerodynamically-optimised using the latest computational fluid dynamics tools to be deployable at speed for enhanced stability with minimal drag.

2022 Jaguar Vision Gran Turismo Roadster

The fin also features one of the beautiful details to be found throughout the Roadster, the form of a Union Jack etched – using the Jaguar monogram pattern – into the fin itself, and subtly illuminated by LEDs. The theme continues with the hand-crafted leather straps on the front fenders and iconic roundel lights in the front grille.

Open-cockpit racing experience
The dramatic, driver-focused interior combines lightweight, luxurious materials and finishes with stunningly intricate details. Looking out onto the gracefully long bonnet with the unmatched all-round visibility inherent to open-cockpit racers, gamers will be fully immersed in the action.

2022 Jaguar Vision Gran Turismo Roadster

The Roadster’s light, stiff monocoque body is expertly and meticulously crafted from carbon-fibre composites and advanced aluminium alloys. A state-of-the-art lithium-ion battery pack is packaged as low down in the structure as possible, contributing to the low centre of gravity, low roll centre and near 50:50 weight distribution that are fundamental to the car’s outstanding driving dynamics.

3 motors, 1,020 ps/1,200 Nm
The Roadster is designed to bring gamers the pure, visceral driving experience of an open-cockpit Jaguar sportscar. It is powered by 3 electric motors generating a total power output of more than 1,020 ps and instant, maximum torque of 1,200 Nm. Power from the battery is fed to the light, powerful and compact motors, developed using learnings from Jaguar Racing’s Formula E experience. Acceleration from 0 – 60 mph (96 km/h) is said to be under 2 seconds and a maximum speed in excess of 320 km/h is possible.

2022 Jaguar Vision Gran Turismo Roadster

“As a car designer, being part of the team that has delivered three virtual cars for the Gran Turismo series has been a dream project. Since the reveal of the Vision GT Coupe in 2019 and Vision GT SV in 2020, we wanted to curate the perfect way to present the full line-up of the three cars together when we revealed the Roadster,” said Oliver Cattell-Ford, Exterior Designer, Jaguar Advanced Design.

Available in Gran Turismo 7
The Vision Gran Turismo Roadster is now available in the new Gran Turismo 7 for PS4 and PS5 consoles. In recognition of Jaguar’s three versions of their Vision GT car, the design team created new bespoke liveries of these cars, which are not directly available in GT7. These new liveries feature specially developed black and grey paints and subtle graphics which emphasise the cars’ inherently dramatic, beautiful designs. In GT7, players can re-create these new liveries using the Livery Editor feature.

The full-scale prototype of Team Fordzilla’s P1 – Ford’s virtual racing car created in collaboration with the gamer community – which was unveiled at gamescom 2021 as the ultimate racing simulator has been further developed with impressive new streaming capabilities.

Showcased at the Gamergy 21 event in Madrid, Spain, this month, it now has three 4k cameras that are aimed at the pedals, steering wheel and face. Also incorporated is a 10×4-metre screen so all the action of simracing streams from the P1 racer to gaming fans in an instant. The car is powered by an HP Z4 workstation with players controlling the game through an integrated gaming steering wheel and pedals. HP Reverb G2 goggles give the player a high-quality virtual reality display as they race the world’s great online racetracks.

Team Fordzilla P1 2021

Team Fordzilla P1 2021

Enhanced lighting, both front and rear, softly mimics a sleeping person’s breath as the P1 awaits the next race. They then come to life during race time, as the rear lights synchronize with braking moments during play to connect outside spectators to the action. Aural stimulation is also offered, with a built-in audio system channelling realistic, personalised sound design for the driver to take the racing simulator experience to a whole new level.

Team Fordzilla P1 2021

Team Fordzilla P1 2021

Project P1
When Team Fordzilla’s original P1 was unveiled, it was the first virtual racing car designed in collaboration between the gamer community and designers from a carmaker. The team unveiled a full-scale prototype of the vehicle 3 months later.

Following the success of the P1 project, Team Fordzilla is now launching a second series as it again seeks collaboration with gamers and Ford designers to create a new Supervan. Ford has experience creating race-inspired Supervans based on its Transit models, the first being 50 years ago in 1971. The new Supervan Vision Concept will imagine what an extreme performance model of future Transit models will look like in the virtual dimension.

Ford designers are also at work to create a new Supervan. They can draw inspiration from earlier Supervans like the one below which raced round Goodwood in 2013.

Team Fordzilla
Team Fordzilla made its debut at gamescom 2019 and set out to find driver teams in Germany, Spain, France, Italy and the UK, with a team captain selected for each. In addition to competing in regional and European simulation racing championships, Team Fordzilla also hosted its first Fordzilla Cup competition in 2020.

“The P1 racer is an incredible design project and as a racing simulator is a fantastic experience for the player. This latest development with HP means we can stream that excitement to more people and help them to see the future possibilities of simracing,” said Emmanuel Lubrani, Team Fordzilla, Ford of Europe.

Team Fordzilla P1 2021

Synergies between gaming and mobility
With the distinction between real and virtual worlds blurring, Ford is increasingly intrigued by synergies between gaming and mobility and how they could help shape the way in which we all get about in the future – whether that is as commuters, as passengers in autonomous vehicles or simply enjoying the thrill of performance.

In 2017, it was the first carmaker to have a stand at Gamescom, which it also later used to conduct the first-ever vehicle reveal at the show. This was the Ranger Raptor, the performance version of the popular global pick-up.

Team Fordzilla P1 2021

Ford forming racing teams in Europe to compete in esports competition [w/VIDEO]

This year’s TOYOTA GAZOO Racing (TGR) GT Cup ASIA 2021 Regional Finals saw 21 national qualifiers – from Singapore, Malaysia, Thailand, Indonesia, India, Taiwan, and South Korea – competing against each other in the popular simulator racing event. They were battling it out not only for the attractive prize money but also a chance to represent Asia and compete alongside world players in the TGR GT Global finals to be held in December.

In the second running of the e-sports competition, Chou Yi Teng (Taiwan) and Nathayos Sirigaya (Thailand) opened the regional finals with leading positions in the first race for their respective groups. In the final round where the top 15 racers competed on the circuit used for the 24-Hour Le Mans race, Yi Teng steadily held his leading position through 5 laps to land first place, with other finalists racing closely behind him including defending champion Muhammad Aleef (Singapore). Overall, Nathayos – who placed third last year – clinched the winning spot. Yi Teng came second while Aleef came in third.

“I didn’t think I had a good shot at winning when I started in the fifth position in the final race, so I am very humbled for the win,” Nathayos said after his victory. “It has been an amazing experience racing alongside the best e-Motorsport racers in Asia. I’m taking away with me important learnings and experiences that will be immensely valuable heading into the Grand Finals. I am grateful for the opportunity provided by Toyota to pursue my passion for racing in the virtual world.”

The Regional Finals featured 3 races run on different circuits from around the world. The fight for the championship started with a semi-final race, where the 21 entrants competed in two groups using the GR Yaris. This was along the Tokyo Expressway – obviously not a circuit that would be used in real life!

Nathayos led the race and eventually took victory in the final seconds of the last lap for Group A. Trailing right behind him was fellow teammate Thanaphat Pungphat, as both Thai drivers stuck with each other throughout the race.

“The plan was to stick together in the qualifying round and work together to get to the finals,” Nathayos mentioned. With their plan playing out perfectly, the duo saw a total of 32 points in the team standings after the first round. For Group B, Chou Yi Teng (Taiwan) earned first place.

The top 5 racers from each group in the semi-final round proceeded to the third and final race, while the remaining 11 racers competed in the second race at the Fuji International Speedway. In this consolation race, 5 racers competing in the GR Supra captured the last 5 seats in the final race, with Andika Rama Maulana (Indonesia) finishing in first place.

After the exciting first two races, the third and final races were run at the Spa-Francorchamps circuit in Belgium with the new GR 86 model, and then on the famous Circuit de la Sarthe which annually hosts the 24 Hours of Le Mans endurance race. The car used was the 1000 ps Toyota TS050 Hybrid which has won the event many times.

“We are overwhelmed by the support for GR racers in our second year of TGR GT Cup Asia. We are excited to see more countries participating, increasing the competition intensity. It was thrilling to see Nathayos and Aleef returning to battle it out for the global final entries,” said the Vice-President of Toyota Marketing Asia, David Nordstrom.

A first for the tournament, prizes were also awarded for the top 3 country teams. Team Thailand took home the winning team honour with 131 points, followed by Team Malaysia in second place with 84 points, and Team Taiwan in third place with 83 points.

TOYOTA GAZOO Racing takes first win of the new Hypercar era of the World Endurance Championship

Today’s videogames have superior realism that they can even be used for global racing championships which thousands participate in. Even the FIA, the world motorsport governing body, has recognised simulation videogames, terming them as ‘digital motorsports’.

One of the companies that has been constantly pushing the edge of the simulation envelope further has been Polyphony Digital Inc., developer of the Gran Turismo series for Playstation (PS) consoles since 1997. The series has been constantly improved in all respects, especially realism, and will start its seventh version in March 2022 for PS4 and PS5 consoles.

Official technical partner
For Gran Turismo 7 (GT7), Polyphony Digital has chosen Brembo, a well known and leading designer and manufacturer of performance brake systems as an official technical partner. Brembo supplies brake systems to competition cars (including Formula 1) and motorcycles, as well as roadgoing cars.

In GT7, Brembo will appear in the Tuning Shop of the videogame where its UPGRADE products will be available to players. Like a real-world workshop, this virtual shop is where they can upgrade the performance of their cars.

Upgrading with different brake systems
In this environment, gamers will be able to replace their original brake discs with those from the Sport range and, as they progress through the game, to upgrade their car with different Brembo brake systems. The choice will range up to the highest performing and most distinctive products for road cars, including Carbon Ceramic brake discs and GT|BM calipers, available in 8 different colours.

Now part of Gran Turismo
“We are particularly proud to deliver the uniqueness of Brembo brake systems to the Gran Turismo series. This iconic driving simulation video game franchise has built a strong community of millions of gamers around the world since its creation almost 25 years ago,” said Daniele Schillaci, Brembo’s Chief Executive Officer. “For Brembo, this partnership represents an extraordinary opportunity to reach out to the younger generations, which is in line with our vision, ‘Turning Energy into Inspiration’. From the asphalt of the track, the performance and design of our systems have now become part of the virtual world of Gran Turismo 7. Our ambition is to further enhance the gaming experience, just as the driving experience does in reality.”

Kazunori Yamauchi, President of Polyphony Digital Inc. and Producer of the Gran Turismo series, has personal admiration for the brand. “Even before we released our first Gran Turismo, Brembo was a hero brand to me,“ he said. “As a street racer back then, I had often struggled with the brakes fading. This was because most production cars at the time, excluding a very select few, were not equipped with brakes that matched the power and weight of the car. I always found Brembo to be reliable on the circuit and, as a result, always had a connection with the brand. So it’s a pleasure to announce this partnership between Gran Turismo and Brembo, a true high performance brand.”

Brembo’s profile and values will be visible in the Gran Turismo 7 game’s Brand Central. The 60 years of the company’s history will be presented in the Brand Central Museum. In addition, Brembo will be visible with its branding on the tracks featured in the game as banners or billboards in the background.

Michelin is the Official Tyre Technology Partner for Gran Turismo

The excitement of the Toyota GR Velocity Esports Championship returns this weekend with the top 20 simulator racers in Malaysia vying for the honours of winning a share of the total prize pool of RM70,000. Additionally, the top three winners will go on to represent the country in the GR GT Cup Asia qualifiers organized by Toyota Motor Asia Pacific.

Most lucrative local online racing series
Billed as one of the most lucrative local online racing series in the country, the Toyota GR Velocity Esports Championship offers a cash prize of RM20,000, RM10,000, RM7,000, RM5,500, RM4,500 to the top 5 overall winners. The 6th to 10th finishers will receive RM4,000, RM3,500, RM3,000, RM2,500 and RM2,000, respectively.

Toyota GR Velocity Esports Championship

There’s also a prize of RM500 each for those who finish in 11th to 20th positions. Additional cash prizes of RM450 and RM200 will be awarded to the first and second place winners in each of the two individual races.

Prior to this weekend’s semi-finals and finals, more than 800 participants from around Malaysia participated in the championship which began with qualifying rounds last month. Then came the quarter-finals which were held on September 4 and 5 to select the top 20 racers who will compete in the semi-finals on September 18. The 10 best racers will then move to the final challenge on Sunday.

2019 Toyota GR Velocity Esports Championship
The semi-finals and finals have been held in public spaces in previous years. This year, due to the pandemic and need for social distancing to be maintained, the racers will connect from their homes using Sony PlayStation’s Gran Turismo Sport platform.

Unlike previous years when the events were held in public spaces, this year’s finale will be run completely online from each competitor’s home, with the race utilizing Sony PlayStation’s Gran Turismo Sport platform. Spectators can follow the race action which will be broadcast on TOYOTA GAZOO Racing Malaysia’s Facebook and YouTube pages and also over Astro eGG, the first eSports channel in Southeast Asia.

The Toyota 2000GT is one of the cars the sim racers will use. Only 351 units of Japan’s first supercar were produced between 1967 and 1970. Being of an earlier era, its driving dynamics will be different from the modern racing cars like the Le Mans-winning TS050 HYBRID (below) which will also be used.

Racing at famous circuits
In the semi-finals, all the racers will first pilot the Toyota 2000GT (the first Japanese supercar) in a 15-minute race around the 73-year old Goodwood Motor Circuit in England, and afterwards another reversed-grid order race of the 3.8-km circuit. The third race behind the wheel of the GR Supra Racing Concept for a 30-minute race at Australia’s 6.2-km Mount Panorama-Bathurst circuit, well known for its annual 12-hour race.

One of the tracks will be Spa-Francorchamps in Belgium.

The final is also a 3-race format. The first two races will see a 15-minute sprint race with racers competing in the FT-1 Vision Gran Turismo GR.3 at the 7-km Spa Francorchamps circuit in Belgium. The championship decider will be a 40-minute finale at Fuji Speedway, behind the wheel of the Le Mans-winning TS050 Hybrid, during which they must make at least one pit-stop.

The two-day semi-finals and finals will see 4 previous GR Velocity Esports Championship winners returning. They include defending champion Taj Aiman, and last year’s runner-up and third place winner Iqbal Suji and Mior Hafiz, as well as 2018 winner Muhammad Uzair. Last year, Taj finished second overall in first-ever GR Supra GT Cup Asia.

The finals will also see several racers currently competing in the Vios Challenge Promotional, Sporting, Super Sporting and Rookie classes, in an exhibition race. Having challenged each other in the first round at Sepang earlier this year, they will now have a chance to continue the duels while waiting for the series to be resumed.

TGR Festival Season 4 Round 1
Some of the racers from the Vios Challenge, in Season 4 this year, will also participate in an exhibition race online.

During the broadcasts on the two days, there will also be interviews with the racers as well as GR Ambassador, Tengku Djan Ley and the event’s Race Director, former F1 driver Alex Yoong. The broadcast times will be 10:30 am to 6 pm on Saturday and 3 pm to 6 pm on Sunday.

Fourth year of championship
First held in 2018, the number of participants in the Toyota GR Velocity Esports Championship has grown from 400 to more than 800 this year. Last year’s event drew more than 1 million online spectators who watched the 2-day event via the Facebook and YouTube channels. Until today, UMW Toyota Motor remains the first and the only Malaysian car company to be associated with e-sports, a fast-growing activity which has even been recognised by the FIA, the world motorsport governing body.

“The momentum and the level of interest for the GR Velocity Esports Championship have grown tremendously in just 4 years. This is a huge boost for both e-sports and motorsports and we are glad that we persevered to keep the championship going despite the restrictions faced due to the pandemic,” said President of UMW Toyota Motor, Ravindran K.

The Toyota GR Velocity Esports Championship has been run since 2018.

TOYOTA GAZOO Racing Malaysia’s Chief Motorsports Officer, Akio Takeyama, said the company remains committed to its aspirations of establishing a bigger footprint in Malaysian motorsports.

“In the 4 years that the GAZOO Racing brand has actively been in Malaysian motorsports, we have seen the eco-system dynamically transform. At one point, we experienced young racers joining the Vios Challenge street racing series, and then it evolved to having simulator racers not only joining the event but proving they are also capable of winning a real race. Today, as a result of the COVID-19 pandemic, we see a growing population of professional racers not just globally but also domestically, migrating to compete online in the absence of physical events. This is a fantastic evolution for both esports and motorsports and I believe moving forward one will be dependent on the other in order to produce racers of exceptional quality,” said Mr. Takeyama.

The story behind TOYOTA GAZOO Racing and why it was created

StayAtHome

Racing simulators are very realistic today, certainly a very, very big difference from the cartoon-like VGA displays of the early programs. And not only is the imagery photorealistic but even the hardware is sophisticated to replicate driving sensations as closely as possible.

Now, for even greater realism, Bentley and Fanatec have co-developed a unique steering wheel that can be used for both real and virtual motor racing. The wheel was designed specifically for the Bentley Continental GT3 Pikes Peak challenge car, crafted from lightweight carbonfibre and magnesium alloy. The quick release system meets FIA standards, allowing it to connect to a real car and compatible FANATEC wheel bases.

For racing as well as display
It’s the first steering wheel of its kind to be actually used in a racing car, making it a highly desirable accessory for gamers. When not being used for driving a real Bentley or one in the virtual world, the steering wheel can be detached and displayed on a wall or desk, proudly posed on a special mount. If you need to take it around, a robust hard travelling case is also provided.

Powered by a USB connection, the wheel can be displayed as a clock inspired by the traditional timepiece found in the Continental GT. It can also replay preloaded race telemetry from famous laps, showing pedal and steering inputs, gear changes, G-meter, and a track map. The centre of the GT3 steering wheel houses a circular digital display that offers the driver vital telemetry and information about their performance. Exclusive Bentley design details include signature knurling on the rotary encoders.

Fanatec Bentley Continental GT3 Pikes Peak steering wheel

Full functionality for racing car
Other key features include a forged carbonfibre display bezel, two 7-way FunkySwitch directional sticks with encoder functionality, a pair of aluminium thumbwheels with optical encoders, and four magnetic paddles – two for gearshifting and two auxiliaries, based on the design of the Continental GT road car.

Fanatec Bentley Continental GT3 Pikes Peak steering wheel

More realism for gaming enthusiasts
“Our detailed collaboration with Fanatec, the world leader in gaming hardware, has repurposed the steering wheel from the Bentley Continental GT3 Pikes Peak car for virtual use. There cannot be a more realistic way for gaming enthusiasts to experience the thrill of driving one of our fastest ever vehicles, from home,” said Paul Williams, Director of Motorsport at Bentley Motors, and a keen sim racer himself.

Fanatec has not mentioned the price for this steering wheel although it may be among the more expensive ones available. Prices in its wide range start from 100 euros and go up to 1,800 euros (about RM500 to RM8,900).

Aiming for a new record at Pikes Peak
Bentley will be entering the Pikes Peak International Hill Climb again this week. It already holds the course record for the fastest production SUV, set by a Bentayga in 2018, and the production car class, set the following year in a Continental GT.

This year’s competition car is a specially developed Continental GT3 car with a twin-turbocharged, 4.0-litre V8 engine producing more than 750 bhp and 1000 Nm of torque. Designed to run on renewable synthetic fuel, it will attempt to set a new record for a production-based racing vehicle. To achieve this, the car will have to complete the climb of around 1,500 metres along a distance of almost 20 kms at an average speed of more than 125 km/h to cross the finish line in less than 9 minutes and 36 seconds.

Bentley aiming for a third record at Pikes Peak International Hill Climb this month with Continental GT3

Even after you recover from COVID-19 infection, your quality of life may be affected and you may suffer for a long period after that. So it’s best to avoid being infected by taking the necessary measures to protect yourself as well as others, and get vaccinated as well.

Michelin Malaysia’s first-ever e-Racing competition – the Michelin Virtual Racing Series 2021 – is  now underway. It is Michelin’s first major endeavour into the local e-sports industry which has seen increased activity in the past few years, especially last year when the Movement Control Order (MCO) limited outdoor motorsports events.

The event, which is open to Malaysian residents, is hosted exclusively on Gran Turismo Sport, and is an official e-Racing sanctioned event under the Motorsports Association of Malaysia (MAM). Driving Standards regulations from real-world MSF SuperTurismo regulations will be implemented for this event.

6-week event
The competition has 3 phases in June and July. beginning with time trial submissions until June 27. The top 94 participants with the fastest times will go through time trial Verification Sessions and then race head-to-head in Tournament Rounds. These will be held over 2 weekends in July.

All the races will be held on the Sardegna Road Track A II with participants using the BMW M6 GT3 M Power equipped with Michelin racing medium tyres. Driving Standards regulations from real-world MSF SuperTurismo regulations will be implemented for this event.

The event offers winners prizes worth a total of RM70,000, with prizes in cash as well as passenger car tyres and exclusive merchandise.

“As an active supporter of the e-sports and e-gaming industry on a global level, we are proud to channel our support locally as well, with the first-ever Michelin Virtual Racing Series in Malaysia. With the global pandemic limiting our movement in the real-world, we encourage residents of Malaysia – who are doing their part by staying at home and keeping everyone safe – to take part in this exciting journey with us from the comfort of their home,” said Oliver Biggart, MD of Michelin Malaysia, Singapore and Brunei.

Are you good enough to be a Lamborghini Official Sim driver?

StayAtHome

Visit www.bhpetrol.com.my for more information.

With most countries having movement restrictions of one kind or another over the past year, many driving enthusiasts have taken to racing online – sim racing. It was therefore not surprising that the first edition of Lamborghini eSports ‘The Real Race’ in 2020 was a major success, attracting more than 2,500 drivers from 109 countries.

The competition returns with 10 races for its second year in 2021 with a new and upgraded regional format. Once again, the world’s leading sim racers will compete driving a Lamborghini Huracan GT3 EVO in the simulation racing game, Assetto Corsa Competizione.

Lamborghini eSports The Real Race

Lamborghini eSports The Real Race

More global approach
Following 2020’s inaugural competition won by German sim racer Nils Naujoks, this year’s event offers a more global approach to ‘The Real Race’. Racers will compete both in traditional Grand Prix and in three Endurance races to earn points within their regional tournaments in Europe, America and Asia.

The competition will take place from June to November in which racers around the world can sign up for the open qualifiers, running weekdays Monday to Friday (to sign up, go to https://esports.lamborghini/). The top 40 players from the open qualifiers go to the closed qualifier hosted every Saturday. Finally, the top 20 participants from the closed qualifiers will enter ‘The Real Race’ on Sunday, competing twice on the same track. The 10 weekly qualifiers for each region will offer participants the chance to earn points for their respective regional ranking and climb the ladder to become the next regional champion.

6 months long
“eSports is a field where we want to play a major role,” said Federico Foschini, Lamborghini Chief Marketing & Sales Officer. “’The Real Race’ is 6 months long, allowing players to live the thrill of true competition through the preparation and participation in races against some of the best sim racers in the world. We’re proud to host this competition and to offer the winner the opportunity to live a real-life immersive experience in the world of Lamborghini and be provided with the prospect of a career in eSports.”

For ‘The Real Race’, the Huracan GT3 EVO, a 3-time winner of the Daytona 24 Hours, has received an exclusive race livery from Lamborghini’s Centro Stile, its in-house design department. The livery is customizable in 12 different versions by competitors, with each car and displaying the trademark logos of partners, Kaspersky and Assetto Corsa Competizione.

Lamborghini eSports The Real Race

 Lamborghini Official Sim driver
The winners will enjoy will a track experience with the Lamborghini Squadra Corse and a VIP experience at Lamborghini Headquarters as well as a chance for the TOP 1 player of each regional ranking to become a Lamborghini Official Sim driver.

Assetto Corsa Competizione was developed alongside car manufacturers and provides a dynamic platform for Lamborghini’s latest racing series. The game is also used by official Lamborghini Squadra Corse test and race drivers in their real-world preparations.

Lamborghini eSports The Real Race

This second edition of ‘The Real Race’ strengthens Lamborghini’s support and commitment to the eSports scene. After launching its first digital competition last year, Lamborghini has signed partnerships with major gaming brands on the eSports scene including Rocket League and Asphalt 9: Legends, which now offer players the opportunity to drive Lamborghini models including the Huracan STO and the Essenza SCV12.

The Real Race – Lamborghini enters eSports arena for the first time

StayAtHome

While Formula E is known as the leading all-electric single-seater championship run globally, the organisation running it has also had a parallel esports competition. Last year, it had the Formula E Race at Home Challenge in support of UNICEF and building on the success of that event, it will run the Formula E Accelerate esports championship in 2021.

“We have evolved our esports product for both gamers and fans. The added element of energy management and Attack Mode translates the real-life Formula E racing experience into the virtual world more accurately than ever before and tests the sim racers’ ability to master electric racing,” said Hannah Brown, Chief Strategy and Business Development Officer of Formula E.

Blending real and virtual worlds
Over 6 events, 24 rising stars from the world of motorsport and esports will compete against one another in a simulated racing experience using rFactor2 software. Blending the real and virtual worlds, each competitor will score Formula E Accelerate points for a real-life Formula E team. The virtual racers will also receive expert tips, mentoring and other talent development opportunities from the team they are attached to.

Competitors will need to contend with new energy management and Attack Mode features during the online e-Prix. Prior to the competition, there will be online qualifying open to the public with at least the top 3 quickest times on the Berlin Tempelhof E-Prix circuit earning places on the Formula E Accelerate virtual grid.

€100,000 prize pool
Everyone who participates in all 6 races will receive a share of a minimum prize pool of €100,000 (about RM493,000) with the overall winner earning a test drive in a Formula E Gen2 car.

Formula E drivers also participate
There will be two additional virtual races, each featuring 12 real-life Formula E drivers, one per racing team, during Round 4 and the Grand Final of Formula E Accelerate. Points from these races will be added to the overall team standings.

The first round starts on January 28 and the championship will run up till March 25 this year. Each 25-minute Formula E Accelerate race will be broadcast in a 90-minute programme, featuring Formula E drivers, Team Principals and other special guests. All races will be live on Formula E social and streaming platforms.

“Formula E continues to create opportunities for fans and the next generation of racing drivers to get involved with the sport, and Formula E Accelerate will see a number of improvements that bring us closer to the real-life experience since our last event,” said Stoffel Vandoorne, ABB Formula E Race at Home Challenge Driver Grid winner.

“Having won the ABB Formula E Race at Home Challenge, I learnt how competitive and demanding it is to race at such a high standard on a regular basis. This time there will be an extra challenge, having to contend with the introduction of energy management and Attack Mode – something even I haven’t tried yet – so it will be interesting to see how drivers manage,” he added.

To know about other promotions, visit www.bhpetrol.com.my.

Mercedes-Benz EQ Team prepares for second year of Formula E racing

Archive

Follow us on Facebook

Follow us on YouTube